Take a look at this example screen shot and more after the jump. Luscious textures, amazing lighting effects, and gorgeous colors. All in all, Zen Bound will be the app to show-off the iPad. Not only are there nearly nine times the beautiful pixels of this game, there are some new game play mechanics to enjoy. It's the same gameplay we know and love from Zen Bound, but there's more to love. We got a chance to see a near final build at GDC this year, running in the simulator. Inventive, amazing, and eye-poppingly beautiful. Cover the object in paint before the rope runs out. When the rope touches the piece, it spreads paint to the object. The goal is to cover a 3D piece of some kind with a rope that has been soaked in paint. While the game itself is more than peculiar, it's a wonderful puzzle game. Possibly the most beautiful we'll ever see. Definitely the most beautiful we'll see at launch. So I'm just going to go ahead and call this - Zen Bound 2 is the most beautiful iPad game available. Casual puzzle gamers and people looking to burn 15-20 minutes at a time will love this.Zen Bound from Secret Exit on the iPhone was the most beautiful mobile game we've ever seen. There are numerous solutions to each puzzle because of the nature of the paint mechanic, but as the difficulty increases, the objects get more complex, and the rope gets shorter, you have to carefully plan your paths to make sure that full contact is made at the right depth levels before you move to other areas.ฤก00% completion is impossible, so if you strive for that satisfaction, don't search for it here. Though at times, it can be frustrating to get the rope to stick or slide where and when you want it to, this is an engaging and brain-bending puzzle game. Pins or nails are sometimes placed at strategic locations which can make the task easier or harder, based on your point of view. Zen Resort, a luxury boutique retreat with fourteen villas, offers a unique and intimate setting, spiritually bound by a passionate desire for complete privacy. Wherever the rope touches, a 'halo' of paint is applied, and the main goal is to cover as much of the object in paint as possible. Zenbound 2 is a puzzle game which provides you with a rope and an object, and you are asked to wrap the rope around the object. There's more to this game than its claws. The game is challenging and maybe even punishing, as Perfection always is. Here, we have an expertly crafted puzzle game that will keep you captivated for a very long time. I don't think any game has come close to this since 1-2 Switch, but that game wasn't very fun or engaging for longer than a short party. The fact that the game did not give me the experience I had expected doesn't mean I did not enjoy it, though, and find my own reasons to enjoy it. Zen Bound 2 is the ideal way to experience the full capabilities of the Joy-Con's gyro sensor. I did encounter some freezing, stuttering, and long lag times, with items getting 'stuck' mid-turn and glitching out, along with the music and sound effects. ![]() The music is similarly Zen, very appropriate to the game. I've only seen some of them so far, and look forward to unlocking the rest. The aesthetic appeal of this game, with its clean and warm graphics, is undeniable, and even clever. You unlock new levels by covering a wide and delightful array of lovingly-rendered wooden figures, and each 'level' is represented by paper lanterns hanging from a tree. The controls seemed tense and unforgiving to me, like I had little control over where the rope would fall, and what it stuck on or slid off of seems inconsistent. I've seen other reviewers say it was soothing, though, so it all depends. ![]() Perhaps it simply takes a certain type of person to appreciate this kind of game, but I found the puzzles in Zen Bound 2 frustrating me more than relaxing me, and the ambient sounds of rope pulling taut just made me go tense alongside it. It's a simple enough premise in theory, and certainly something I had never come across before. ![]() ![]() The main object in your arsenal is just to turn and rotate the item to slowly wrap it up, but the game includes nail bombs and paint bombs that also splash paint across the item. The objective is to completely cover each wooden effigy with paint. The object of the game is to wrap up an item with string, which places paint on the object. My cat hated the harness, and as soon as it came out, she would turn into a puddle of fur, meat and disconnected bones that made threading her into the harness both an act of frustration and love. She loved going outside, but was too wild to stay in the yard and out of traffic, so whenever she wanted to go out, we would hook her into a harness and let her roam the yard in that.
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